Research in architecture
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Development of a house plan using cellular automata and genetic algorithms

This work portrays current on-going work that uses a centrality analysis and a KDE (Kernel-density estimator) to using the road network detect the most likely places for cities to appear and their relative importance and size.
(ongoing work)

Approach for generative urban networks based in the novel concept of dual-extended graphs

Results and comparison of an analysis of the road network of the UK and its relationship to the income data set of england.
(ongoing work)

Agent Based Simulation of pedestrians in an urban environment

Generated designs using a topological/shape grammar

Rethinking urban tissue for current urban developments. This approach uses a game strategy and genetic algorithms to adjust the urban parameters.

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External links

 

Planning of Work Schedules through the Use of a Hierarchical Multi-Agent System
[AUTOMATION IN CONSTRUCTION] JCR 1.372
C. Molinero/M. Núñez

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Carlos Molinero. Architect + PhD. in computer science. Contact: mail@carlosmolinero.com